Evil HERO Dark Gaia
EARTH 8

Evil HERO Dark Gaia

  • Archetype:
  • Evil HERO

  • ATK:
  • -1

  • DEF:
  • 0

  • View:
  • 5431




1 Fiend-Type monster + 1 Rock-Type monster Must be Special Summoned with "Dark Fusion" and cannot be Special Summoned by other ways. The original ATK of this card is equal to the combined original ATK of the Fusion Material Monsters used to Fusion Summon it. When this card declares an attack: You can change all Defense Position monsters your opponent controls to face-up Attack Position. (Flip Effects are not activated at this time.)




 
 
AI Power Analysis
Boss/End-boardConfidence: MediumEvaluated Oct 9, 2026
46± 8/ 100
Power Score
Intrinsic 46
Deck 47

Evil HERO Dark Gaia — Power Evaluation

Final Score: 46 ± 8 · Confidence: Medium

  • Intrinsic: 45.6 · Deck: 47.1 · Meta: provisional
  • Primary role: Boss/End-board · Secondary: Board breaker

Why it scores here

Dark Gaia's 'ATK = sum of material ATK' text earns nothing on its own; the score rests on being a one-copy Fusion body that Dark Fusion reliably reaches, which is why it appears in 285 sampled decks across 46 archetypes (observed). Its attack-step effect that flips opponent Defense Position monsters to Attack Position is a narrow board-breaker that does not trigger flip effects, and it has no recursion or refuel. Combo evidence is absent, so conversion and resilience are inferred from text and deck partners rather than measured boards.

Axis scores

Axis Score Evidence
Accessibility 60 Only Fusion Summonable via Dark Fusion, which is a top partner in 70.2% of decks (observed); no direct searcher evidenced (verified text, observed decks).
Combo & Conversion 50 No combos_evidence rows, so conversion is text-only: a large attacking body plus an attack-step board-break (inferred).
Resource Economy 25 Costs two materials and returns no card advantage or GY refuel; the effect does not draw or search (verified text).
Effect & Interaction 30 Attack-step effect converts opponent DEF monsters to ATK position only; no negation or removal (verified text).
Material Utility 15 No evidence the card is used as material; as a Fusion monster it is a poor material body (inferred).
Resilience & Flexibility 35 Single Fusion body that needs its materials to reach the field; no redundancy or recursion evidenced (inferred).
Deck-Building Efficiency 70 One copy on average (1.33 avg across decks, 1-of typical) with no garnet or lock; slot cost is low (observed, verified text).

Calculation

Weight profile: 0.7 Boss/End-board + 0.3 Board breaker. Intrinsic ≈ 45.6, Deck ≈ 47.1, Meta = provisional. Modifiers: Fusion-only summon restriction (-2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Large attacking body whose ATK equals the combined material ATK (verified text).
  • Attack-step effect flips opponent Defense Position monsters to Attack Position (verified text).
  • Broad deck inclusion: 285 sampled decks across 46 distinct archetypes (observed).
  • Inclusion 100% in the Evil HERO StatisticsCard archetype with 1 typical copy (observed).

Weaknesses

  • Requires Dark Fusion; no direct searcher evidenced (verified text, observed).
  • Effect does not trigger flip effects, so its board-break is narrow (verified text).
  • No card advantage or GY refuel; net -1 on summon (verified text).
  • Zero combo evidence, so its conversion value in real boards is unmeasured (observed gap).

Counters / choke points

  • No counter cards are evidenced in the pack; general Fusion-summon disruption is an inference, not a measured counter (inferred).

Best use

Fusion finisher that breaks Defense Position boards on attack. Decks: Heroic, Yubel, Fiendsmith, Evil HERO. Suggested copies: 1.

Evidence & gaps

  • Verified: Fusion Monster requiring Dark Fusion; cannot be Special Summoned by other means (card text).; ATK equals combined original ATK of Fusion Material monsters (card text).; Attack-step effect converts opponent Defense Position monsters to face-up Attack Position; flip effects not activated (card text).
  • Observed: Present in 285 of the sampled decks, 67.7% in gameplay type 7 (decks_evidence).; Average 1.33 copies per deck, 46 distinct archetypes (decks_evidence).; Dark Fusion co-occurs in 70.2% of decks; Dark Calling in 77.5% (top_partners).; StatisticsCard inclusion 100% for Evil HERO at typical 1 copy (usage_statistics).
  • Inferred: Dark Fusion is the practical summon route, so accessibility depends on that single partner.; Material utility is low because a Fusion monster is a poor material body.
  • Data gaps: No combos supplied; combo conversion is text-only inference. No banlist token; assumed 3 copies (unlimited). legal_copies is empty for all formats. No rulings supplied for the flip-effect timing interaction. Guide mentions are generic and do not describe this card's role in detail.











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